Tweening

Tweening involves putting two key frames onto your animation wheel and making a third drawing that would go between them. It helps to have a light source behind the wheel so you can see all of the layers. Tweening is simpler than drawing key frames but takes alot of patience. In big animation houses this job goes to the interns and beginning artists.

Now that you've tweened the key frames you can scan them in as well. They should have numbers that are in-between the key frames numbers. You can watch this in Premier over and over. Make more notes and fix anything that bothers you.

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